Rachel Holbrook – 2016-2017
The Eagle’s Nest News: An Augmented Reality Newspaper Written For and By Students
October 2016 Presentation:
Students in my language arts enrichment classes will design, research, produce, and distribute a student created newspaper featuring augmented reality and interactive QR codes for our school. (Currently the only newspaper being produced includes photographs submitted by teachers, not students.)
My students will have access to Chromebooks where they will immediately begin utilizing Google Apps including Drawings, Slides, and Docs to research and create the content for newspaper articles. Students will use these apps to collaborate, revise, and edit their work. Additionally, students will use an iPad Pro equipped with the Aurasma App to take pictures and create interactive photographs and videos to accompany written articles. (Aurasma uses advanced image recognition to blend the real world with interactive content like videos and animations.) My goal for The Eagle’s Nest News is to engage faculty and staff at our school in a new and intriguing way. To best understand what a newspaper of this magnitude would look like, imagine Harry Potter’s Daily Prophet where images come to life. By utilizing Aurasma on the iPad Pro, students will create a school newspaper that does just that – comes to life and engages readers.
April 2017 – FIREsummit Presentation:
Breakout: The Power of Language
October 2016 Presentation:
My 7th grade language arts students will partake in a series of Breakout EDU games requiring them to work in teams to gain entry into a locked box (the Breakout EDU kit) before time runs out. The games require students to think critically while being engaged kinesthetically as they must read and analyze clues as well as physically manipulate locks, riddles, and the physical space around them. (To organize games, one Breakout EDU kit will be purchased and used multiple times. Teacher created and open source games embedded with ELA standards from the Breakout EDU website will be utilized.) Upon completion of the games, reflection and analysis will occur focusing specifically on the craft and structure of written language and the impact that word choice has on understanding. Through this series of activities, students will analyze and form a deeper understanding of the power of language.
Building upon the learning and language acquisition that occurs with gameplay, students will further explore the power of language in the form of their own writing. To help visualize the impact of their own written words, students will use 3Doodler pens to create 3D models of the imagery they compose. By doing so they will develop their written expression skills.